MEET THE TEAM!
HUGHE VANG
Co-Producer • Designer • Music & SFX
Computer Science: Game Design major interested in narrative aesthetics, iterative game design, and procedural rhetoric. I'm also passionate in game audio, cooking, travelling experiences, and the humanities.
TINA PENG
Co-Producer • Art Director • Writer
Double major in CS and Game Design. SVSB to me means crafting a world filled with charming and loveable characters. I'm grateful to be able to work with such a talented and enthusiastic team and bond over Paddle Pears!
KINDON SMITH
AI & Particles Programmer
Game Designer who loves the Savor Saber team environment. I work with many talented people and I always feel at home here.
JOANA UYYEK
Gameplay Programmer • Designer • Writer
Graduated Game Design major at UCSC, with a special interest in games as a storytelling medium and balancing narrative with engaging gameplay. Outside of game development, I enjoy art in a variety of physical and digital media, as well as writing novels and short stories.
PHILIP STANLEY
Systems Programmer • Father of Fruitants
Computer Science: Game Design. Interested in Play and how people use it to overcome, escape, or enjoy Life! Game design brings together a massive variance of skills and ideas, and I'm so happy to be in the middle of it. I couldn't have asked for a better team to make Savor Saber happen; so many talented people working towards a collective vision.
ALLYSON CAMPOS
Creature/Plants Artist
Art and Game Design: Games and Playable Media major at UCSC. I mainly work on creating the quirky but charming fruitants that populate Savor Saber’s world. My favorite part about about working on this game is seeing all the creative energy and dedication that comes from the team that goes into designing each aspect of the game.
JACINDA NI
Character/Enemy Artist and Animator
Graduating UCSC student the Art & Design: Games + Playable Media BA. My favorite part of game development is designing the characters and feel of the game world through art. In my free time I enjoy drawing, photography, and watching shows or movies with my friends.

Last of all, Paddle Pear is a good boi.🍐
LIAM DUGARD
Environment Artist • Level Designer
Hi guys! My name is Liam Dugard. I am a graduating game design major at UCSC with a special interest in level and systems design. I love to run and make games about communication!
VALENTINO ABATE
General Programmer • Tools Programmer • Writer
I'm Tino (she/her/hers). I'm a programmer, designer, and sometimes a writer.
GIGI BACHTEL
Pixel Artist • Technical Artist
Junior Computer Science: Game Design student who likes to draw and poke at graphics with a very long stick. I'm here to fill the Savor Saber world with large and lovable bovine fruity friends.
MADELEINE GLENN
Environment Artist
Sophomore Biology student who once had dreams of being a game designer. I’m here anyways as an artist, though I also make music for fun. Paddle power!!
ヽ(・∀・)ノ